Hearthbound discipline
Mining
Idle
Choose your prey
Combat
Your combat style is determined by the weapon and equipment you wear. Melee needs no ammunition, ranged consumes equipped arrows, and magic consumes carried runes.
Safe storage
Bank
0/800 stacks
Banked items are safe on death. Carry materials into your pack when they are needed for combat or field use.
Carried possessions
Pack
0/28 stacks
Everything in your pack is at risk when you die. Magic draws runes from here; monster drops also enter the pack first.
The broken realm
World
What death remembers
Reclaim Ledger
On death, carried and equipped items are recorded here. Banked items remain safe. Lost items cost 50% of their normal sell value to reclaim.